A downloadable asset pack

Buy Now$5.00 USD or more

URP custom renderer feature, adding a retro CRT effect to your project.  The shader is easily customizable.

Purchase

Buy Now$5.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

URP_CRT.unitypackage 15 kB

Comments

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Hi, I just brought your pack. It didn't include any instructions or an example scene - is this something you can provide?

Hello, thanks for your purchase! I can share two screenshots, for a quick start, you can use the ready-made asset UniversalRP.asset, just transfer it as a graphics settings asset. Then select the CRT material and you can customize it for your project. If you need more detailed help, please contact me at discord Levori#7354.<img src="https://img.itch.zone/aW1nLzg3MzQ3NTEucG5n/original/3C9VXb.png"><img src="https://img.itch.zone/aW1nLzg3MzQ3NTQucG5n/original/LOH6vz.png">

Thanks for getting back to me so quickly! I've got it working just fine now thanks to your instructions. However, is there a way of enabling the use of the shader in post-processing? I was hoping to use it alongside other pixelation post-processing effects, however, the CRT shader only works for me when I de-select post-processing. Apologies if this is a very noob question

I will be glad to help you. In order for the effect to work in conjunction with post-processing, you must select the following settings in the asset.

Of course! Thank you again for pointing me in the right direction :)